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eieio-speedbarThis class is in package eieio-speedbar.
If a series of class instances map to a tree structure, it is possible to cause your classes to be displayable in Speedbar. See (speedbar)Top. Inheriting from these classes will enable a speedbar major display mode with a minimum of effort.
Enables base speedbar display for a class. The slot
buttontype is any of the symbols allowed by the
function speedbar-make-tag-line for the
exp-button-type argument See
(speedbar)Extending. The slot buttonface is
the face to use for the text of the string displayed in
speedbar. The slots buttontype and
buttonface are class allocated slots, and do not
take up space in your instances.
This class inherits from eieio-speedbar and
initializes buttontype and buttonface
to appear as directory level lines.
This class inherits from eieio-speedbar and
initializes buttontype and buttonface
to appear as file level lines.
To use these classes, inherit from one of them in you class. You can use multiple inheritance with them safely. To customize your class for speedbar display, override the default values for buttontype and buttonface to get the desired effects.
Useful methods to define for your new class include:
Return a string representing a directory associated with an instance of obj. depth can be used to index how many levels of indentation have been opened by the user where obj is shown.
Return a string description of OBJ. This is shown in the minibuffer or tooltip when the mouse hovers over this instance in speedbar.
Return a string representing a description of a child node
of obj when that child is not an object. It is
often useful to just use item info helper functions such as
speedbar-item-info-file-helper.
Return a string which is the text displayed in speedbar for obj.
Return a list of children of obj.
This method inserts a list of speedbar tag lines for
obj to represent its children. Implement this
method for your class if your children are not objects
themselves. You still need to implement
eieio-speedbar-object-children.
In this method, use techniques specified in the Speedbar manual. See (speedbar)Extending.
Some other functions you will need to learn to use are:
Register your object display mode with speedbar. make-map is a function which initialized you keymap. key-map is a symbol you keymap is installed into. menu is an easy menu vector representing menu items specific to your object display. name is a short string to use as a name identifying you mode. toplevelfn is a function called which must return a list of objects representing those in the instance system you wish to browse in speedbar.
Read the Extending chapter in the speedbar manual for more information on how speedbar modes work See (speedbar)Extending.
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